Having been suitibly impressed with the Ninja Gaiden Sigma 2 demo that we've been capturing pictures and videos of all day, we thought it'd be interesting to take a look at Ninja Gaiden II on the 360.
Now, obviously we're expecting an improvement - NGII was released over a year ago - but even so, the difference is quite staggering. The lighting and textures are just so much better this time around and there's much more detail to be seen now too.
See the massive difference for yourself below, in either split or stacked views. The PS3 is certainly the console to own if you're a Ninja Gaiden fan - the 360 version doesn't come close.
Lastly, it's probably worth pointing out that both games were captured in EXACTLY the same way. Any difference is purely down to the games and formats.






USER COMMENTS
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Learn to deal with it. Ps3 is a power house. The top five graphical games are on the ps3. Maybe more these days, the 360 is holding gaming back.
Wagon jumpers coming up in the future.
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They really don't...
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Was a good game though. The graphical differences are evident but ever so slightly, i wonder if they couldnt just do the remake on xbox 360, the original never pushed the console.
Even if they did though, i wouldnt buy it when ive already complete it. Wagon jumpers? why so? games that are coming out on both consoles at the same time tend to be superior on the xbox 360. Bayonetta looks to be another example of this.
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Why would they bother with this? They've made it once for the 360 and it looks good enough as it is on that system. If you're referring to adding the extra content, it would probably mean a hefty DLC download because I'd struggle to see how they'd fit that on a measley dual layer DVD which I truely believe will be what makes the 360 lifespan a lot shorter than the PS3s.
Why do you think there are games like Red Alert 3, Ninja Gaiden 2, Star Ocean all coming to the PS3 with a lot more extra content? Because they can easily add it without worrying about running out of space.
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Ng2 still had the horrible water textures from NGS/NG on the Xbox and the EAR-BLEEDINGLY BAD KARMA ABSORBING SOUND EFFECTS and in-battle voice overs (Ryu's HAAAS and HOYOOOOOOSSS and the like).
All NG2 did in favor of the graphics department was add dismembering and shitloads of blood. Nothing more.
As for NGS2, some textures have been revamped, water now actually looks nice, the sound quality is outstanding, resolution is better (dunno if they actually made output res higher or that it just has AA filtering), they improved some gameplay mechanics (Shurikens and Bow simultaneously, plus bow aiming), added shitloads of extra content as well as online Co-Op, new characters, lighting effects look ten times better...
People will complain that replacing most of the blood ('cause there's still some) with the purplish lights lowers the graphical load due to there being less repeated textures splattered all over, but didn't anyone realize how these purplish lights actually light up the area? They're not just some texture slapped in there.
As a side note, I like the PS3 controller's much better when it comes to fast paced subjective stylish action games like this one and DMC, but this one's not a fact in favor of any of the systems, but just my own opinion.
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NG2 looked much better than sigma 1 in almost every way.
And now NGS2 has far less enemies on screen at once and body parts dissappear as soon as they hit the ground, that also requires less resources.(and the purple light definitely takes less than the blood)
Im pretty sure the game runs at the same resolution as well.
all your BS about the sound is greatly overestimated as well, most won't notice a difference.
They greatly lowered difficulty across the game and while some stuff were added some were removed as well(like the wind shuriken).
And still the game only has an extremely slight advantage in textures (the lightning hasnt improved)compared to the 360 version and they even had a whole year to tweak the game.
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Also, the earlier poster DID make a valid point... IF NG2 was THEORETICALLY re-created on the 360, with a year's more delevopment/technology advancement on the 360, then I am CERTAIN it could look even better on the 360 than it already did (developers ALWAYS stretch the boundaries later in a console's lief, by the very fact that they have had years to get to grips with the short-cuts, quirks, and yes, bugs in the system that allow them to do even more amazing things with it - a 'la the C64, Amiga, Xbox, PS2, etc - It's always been that way...)
...and so, while in some ways it looks crisper and less murky on the PS3 (although in fairness, on my 360 NG2 looked STUNNING through my VGA adaptor, so the screenshots shown actually DON'T look very faithful to my experience!) then obviously this is MAINLY due to a different graphical style that T.N. have gone with... i.e. less realistic, with a more clinical look, which is obviously designed to appeal to those looking for more traditional gamee looks, but with hi-def... looks great, but if T.N. had gone with that look on the 360, there would be even LESS to tell them apart...
I do see that there are more polygons and less jaggy's in some shots, but strangely, in others, the 360 shot looks less jaggy (esp. noticable on the text, but also the main deatil) - as if Anti-Aliasing is not consistent in either case?
Still, an interesting comparison, but definitely subjective - and I have to re-iterate - those shots of the 360 ver do look dark/muddy/washed out compared to my screen right now, but maybe it's just down to the output (colour/contrast/brightness) settings on the PS3 being higher than the xbox, and therefore adjustment used on the TV for the benefit of BOTH consoles best setting?
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@treopod : I'm sure you have the 360 and you're jealous that us, PS3 guys have a SUPERIOR version of the same game ! Better graphics, better sounds, online coop, more characters, can you believe it ! hahaha don't cry go buy a PS3.
"Im pretty sure the game runs at the same resolution as well." => don't talk if you don't know. NGS2 runs at 1920x1080 whereas NG2 has a much lower resolution.
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Actually, Ninja Gaiden Sigma 2 runs natively at 1280x720. If you have your PS3 configured to display in 1080p the system will UPSCALE the image to 1920x1080, but that's certainly not the game's native resolution.
Of course, this is still better that the 360 version's sub-HD resolution of 1120x585, but this game is definitely not rendering at 1920x1080.
Um... don't talk if you don't know.