Czech developer Vatra Games' parent company Kuju Entertainment conducting "strategic review" of studio; no decisions have been made.
"The new management team at Kuju have been conducting a strategic review of all aspects of the business," a Kuju representative told Eurogamer. "As part of this process, the ongoing business activities of the Vatra studio are currently under review. However, at this stage, no decisions have yet been made."
Vatra Games' most recent title was Silent Hill: Downpour, which shipped in March to a generally favorable reception. Prior to that, the studio released the Xbox Live Arcade and PlayStation Network action side-scroller Rush'n Attack: Ex-Patriot.
Eurogamer reports that Vatra was working on a God of War-style project, though the outlet claims this game has been canceled.
Vatra Games, located in Brno, Czech Republic, was established in 2009 and currently boasts a staff of around 50. Up until last summer, it was led by former Take-Two Interactive and Microsoft Game Studios developer Matthew Seymour.
This is too bad, I liked Downpour and thought it was the best SH since The Room. I was hoping to see more from these guys, I hope they weather the storm.
Blueresident87 Best SH since the Room.....no offence but you DO realize that's really not saying a lot right? XD
the xbox version of the game was fantastic and lived up to the series for me, another worthwhile entry, the ps3 version on the other hand was riddled with bugs and had terrible framerate, this probably has nothing to do with the article but thought i'd put my 2 cents on the quality of ther product in
visionedorange dude i own the ps3 version it was fine... idk what the hel ur talking about......
People are just worried here because it's the "last SH dev", although a relative unknown dev to the public.SH won't end because of it.
What a bloody shame. Vatra are the first developers to give the series a glimer of hope after the 4th game, and their days could be numbered?
I know Downpour wasn't perfect, but as far as I was concerned Downpour was the first game since 'The Room' to have that Silent Hill feel again. I was hoping they'd get another shot at doing another one. But them hopes look grime now. :(
downpour was one of the most games I ever enjoyed this year it was amazing especially with the otherworld sections so please give vatra games a break it was a FUN game..sure downpour didn't get too good reviews but it's a fun game nonetheless...my only complaint is they didn't fix until now the saving issues.
Please give Silent Hill back to Japanese devs. The terror factor these games used to instill came from the unknown and the completely abstract story and imagery they used. You were never allowed to get comfortable and each game had a legitimate heart-pounding WTF moment to bring it full circle. SH2, the closet when you think Pyramid Head is going to tear the door off and kill you, SH3 the room with the mirror that has your reflection start bleeding and dying and all of a sudden you realize your health is dropping down so you run like hell to the exit, SH4, the face room (you know the one). Silent Hill: Homecoming had all of the correct Silent Hill imagery but didn't use it in a way to set itself apart from the rest, you could just cruise right through unafraid to explore anywhere, and that was a disappointment for the first Next-Gen SH. I have yet to play Downpour but i don't have a good feeling.
homecoming wasn't as bad as people make it out to be. it had a good plot and an appearance by the infamous pyramid head! what more could you want? downpour is the best silent hill game in ages with it's free roam feature and the amazing combat. downpour is right on par with the first two silent hill games.
@OHGFawx wat are you talking about? downpour did have some pretty good combat. it didn't have to be modern warfare combat style. it forced you to switch weapons out all the time and no the knife didn't "pwned" whatever that means. silent hill 4 was garbage anyway, all that useless backtracking and horrific inventory system. are you sure you weren't playing silent hill downpour on "Easy" mode, homie?
marcusurelius silent hill 4 was a great game and probably the most disturbing, atmospheric one in the series (this is coming from a SH vet whose played every survival horror game out ther)
BillyColeman Spare me this idiotic nonsense. I thought he was saying the combat in Homecoming was amazing, and i corrected my mistake. CoD blows and i never play it, stop making mindless assumptions about me, thank you.
BillyColeman Conserving ammo has been a cornerstone of every SH game to date, thats what creates a lot of the tension, or at least it did until Homecoming. The melee weapons are supposed to be somewhat effective but never good enough to make you feel safe. I haven't played Downpour yet so i haven't made any judgements about it and i wont until i finish it.
OHGFawx eh i never did like to use guns in any of the games enless i had too but trust me when i say im sure you will come out feeling Downpour is a very good game
BillyColeman and who do you think you are to be telling anybody what not to be talking about.. WTF... SMH... battlefield sucks......
ImBack558855 eh whatever after seeing your bio i can tell your some cry baby i cant and will not wast time on you maybe gamespot will remove more of your topics waaa cry me a river
BillyColeman haha really... nah just sick of you kids talking like ya grown.. and be getting away with some pretty shitty comments... and from ur last comment you the one who seems like the cry baby... getting all upset because you don't know what SMH means... LMAO....
The worst part of that game was the Pyramid Head cameo! It was not only pointless, but it didn't make sense as Pyramid Head was James' creation for not accepting what he'd done in SH2.
Homecoming was a real bad attempt at trying to be the film. Downpour was a genuine Silent Hill that didn't try and be anything else. It used SH2 as the template, sure, but it was its own game. That's what all the other Western Developers got wrong.
Konami has been treating the Silent Hill franchise like a quick cash-grab for the last few entries in the series. Very limited resources, no-frills developers and poor marketing don't make for blockbuster sales. What did they expect?!
Vodoo How is it a cash grab when their sales are so poor? They hardly promote the game too. I wouldn't call that a cash grab. I think you are confusing Silent Hill with Resident Evil.
too all the ppl saying Downpour was a bad game play it for more then 5 min sure it had bugs and the enemies are lacking a bit. but Downpour did things right and what was that? it was a true survival horror game that made you jump and use that thing most gamers lost thanks to games like COD A BRAIN
Vatra Games the only good survival horror games maker out there right now in my book Silent Hill: Downpour was a very good game
So they want to finish a two years company how made only 1 big game and it was good?Yeah thats seems logical
"As part of this process, the ongoing business activities of the Vatra studio are currently under review."
And by "under review" Kuju of course means that they are looking for any excuse imaginable, no matter how obscure or absurd, to terminate the Vatra studio forever and ever and ever.
With Resident Evil out of the Survival Horror picture, the genre is Silent Hill's for the taking. They've been too mediocre though... No recent Silent Hill games have been great, or bad. They're just OK. It's time for Konami to step it up and make it a great gaming series.
this sucks, i really enjoyed downpour and hoped these guys would get another shot at making another one.
I knew when i saw E3 this year i knew there no more silent hill games and its end of it. I agree with Beatebrabing the games isnt what used to be and dead space going same way. next scary game im buying old classic doom 3 on ps3 includeing old reto games ya:]
The last two Silent Hill games have been lacking. I just think the franchise itself is not as marketable as it used to be.
BeateDrabing I disagree. I believe the franchise itself is not as marketable as it used to be because Konami has completely destroyed the Silent Hill brand by outsourcing every single title in the series from the past five years to the lowest bidder instead of developing them internally.
As you can see the Metal Gear brand gets preferential treatment at Konami. Metal Gear games are always made internally and when they're not they're outsourced to top quality devs with peerless reputations like Platinum on the other hand you have Silent Hill being outsourced to an Eastern European scrappy start-up studio. Konami did this to themselves.
They need to shut these people down so a new team can start creating quality Silent Hill games
I did enjoy Silent Hill Downpour .I realize it did have some flaws and was not perfect ,but overall it was a very enjoyable experience and really showed promise for the future. I hope that Vatra will remain in operation .
if Silent Hill 4 had a better inventory system and less back-tracking with that stupid chest...I think it would've been much better
DoomglooM Trying to purify the room with a very limited supply of candles bothered me because if it wasnt perfectly placed, sometimes it would fail to purify what was next to it so there went your good+ ending.
My friend is long time Silent Hill fan and loved this game. And he has a damn good taste that looks trough rough games, so this worries me.
Downpour was the best Silent Hill since 3. Also to those saying Team Silent should come back, Silent Hill 4 was garbage.
MaloVolpe Silent Hill 4 was a bit of a misstep but I think it's kind of an exaggeration to say that it was worse than any of the outsourced Silent Hill games.
I would say it's the worst of the best, the best being 1,2,3, and 4 in last place. Externally developed ones don't even count.
This is really too bad. I sincerely hope that Vatra can stay open, because those guys have the potential for greatness. Downpour wasn't the highest quality of game, but it was by far the most ambitious title in the series (next to Shattered Memories) and had moments of pure brilliance not seen since SH2. The combat was clunky as hell - pretty similarly to the original games, actually - and the enemy design sucked, but the atmosphere and story were there. A lot of people condemning the game and its developer seem to have not even played the game in the first place.
Im happy about this because Downpour was just another generic, bland attempt at trying to make Silent Hill more modern. Such a bad game in every way and I hope Konami can return to the original Silent Hill formula and create something actually scary and creepy and maybe finally a good silent hill game.
snakey123 did you play Downpour and if so did you play for more then 5 min? pfff you not know a good game if it bit you in your ass
Development finished on September-dated shooter 60 days before launch, now headed to certification; Gearbox shifting focus to add-on Mechromancer character class. Full Story
- Posted Jul 20, 2012 7:48 pm GMT
Sony Santa Monica dev talks violence in upcoming God of War: Ascension, says there has been an "issue" with violence directed at women in past games. Full Story
- Posted Jul 20, 2012 2:15 pm GMT